| AnyEvent::Impl::IOAsync(3pm) - phpMan
AnyEvent::Impl::IOAsync(3pm) User Contributed Perl Documentation AnyEvent::Impl::IOAsync(3pm)
NAME
AnyEvent::Impl::IOAsync - AnyEvent adaptor for IO::Async
SYNOPSIS
use AnyEvent;
use IO::Async::Loop;
# optionally set another event loop
use AnyEvent::Impl::IOAsync;
my $loop = new IO::Async::Loop;
AnyEvent::Impl::IOAsync::set_loop $loop;
DESCRIPTION
This module provides support for IO::Async as AnyEvent backend. It supports I/O, timers,
signals and child process watchers. Idle watchers are emulated. I/O watchers need to dup
their fh because IO::Async only supports IO handles, not plain file descriptors.
FUNCTIONS AND VARIABLES
The only user-servicible part in this module is the "set_loop" function and $LOOP
variable:
AnyEvent::Impl::IOAsync::set_loop $new_loop
Unfortunately, IO::Async has no concept of a default loop. Modules using IO::Async
must be told by their caller which loop to use, which makes it impossible to
transparently use IO::Async from a module.
This module is no exception. It creates a new IO::Async::Loop object when it is
loaded. This might not be the right loop object, though, and thus you can replace it
by a call to this function with the loop object of your choice.
Note that switching loops while watchers are already initialised can have unexpected
effects, and is not supported unless you can live witht he consequences.
$AnyEvent::Impl::IOAsync::LOOP
This variable always contains the IO::Async::Loop object used by this AnyEvent
backend. See above for more info.
Storing the "default" loop makes this module a possible arbiter for other modules that
want to use IO::Async transparently. It's advised to directly refer to this variable
each time you want to use it, without making a local copy.
PROBLEMS WITH IO::Async
This section had a long list of problems and shortcomings that made it almost impossible
to support IO::Async. With version 0.33 of IO::Async, however, most of these have been
fixed, so IO::Async can now be used as easily as many other loops.
There are a few remaining problems that require emulation or workarounds:
No support for multiple watchers per event
In most (all? documentation?) cases you cannot have multiple watchers for the same
event (what's the point of having all these fancy notifier classes when you cannot
have multiple notifiers for the same event? That's like only allowing one timer per
second or so...).
For I/O watchers, AnyEvent has to dup() every file handle, as IO::Async fails to
support the same or different file handles pointing to the same fd (the good thing is
that it is documented, but why not fix it instead?).
Apart from these fatal flaws, there are a number of unpleasent properties that just need
some mentioning:
Confusing and misleading names
Another rather negative point about this module family is its name, which is deeply
confusing: Despite the "async" in the name, IO::Async only does synchronous I/O, there
is nothing "asynchronous" about it whatsoever (when I first heard about it, I thought,
"wow, a second async I/O module, what does it do compared to IO::AIO", and was somehow
set back when I learned that the only "async" aspect of it is the name).
Inconsistent, incomplete and convoluted API
Implementing AnyEvent's rather simple timers on top of IO::Async's timers was a
nightmare (try implementing a timer with configurable interval and delay value...).
The method naming is chaotic: "watch_child" creates a child watcher, but "watch_io" is
an internal method; "detach_signal" removes a signal watcher, but "detach_child" forks
a subprocess and so on).
Unpleasant surprises on GNU/Linux
When you develop your program on FreeBSD and run it on GNU/Linux, you might have
unpleasant surprises, as IO::Async::Loop will by default use IO::Async::Loop::Epoll,
which is incompatible with "fork", so your network server will run into spurious and
very hard to debug problems under heavy load, as IO::Async forks a lot of processes,
e.g. for DNS resolution. It would be better if IO::Async would only load "safe"
backends by default (or fix the epoll backend to work in the presence of fork, which
admittedly is hard - EV does it for you, and also does not use unsafe backends by
default).
On the positive side, performance with IO::Async is quite good even in my very demanding
eyes.
SEE ALSO
AnyEvent, IO::Async.
AUTHOR
Marc Lehmann <schmorp AT schmorp.de>
http://anyevent.schmorp.de
Paul Evans <leonerd AT leonerd.uk>
Rewrote the backend for IO::Async version 0.33.
perl v5.20.2 2013-12-10 AnyEvent::Impl::IOAsync(3pm)
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